A cursory glance at 1979 Revolution: Black Friday may have the average person either assuming that it’s a new adventure game from Telltale or somebody trying to emulate Telltale’s formula. From the four way conversation option menu (in which silence is always a valid option), the binary and obvious branching two option menu and the ‘he/she will remember that’ notification that pops up in the corner, this has all the trademarks of a Telltale game. 

Except it isn’t; in the same way that 80s and 90s industry giant Sierra On-Line pioneered the graphic adventure game genre and introduced a parser-based game engine which other companies then emulated, Telltale has taken point in the adventure game genre by introducing a far more accessible, streamlined experience focusing more on storytelling over particularly taxing gameplay mechanics. And unlike Telltale’s efforts, 1979 Revolution focuses instead on real-life events. Originally incepted in 2013 but failing to meet its initial Kickstarter goal, the game was nevertheless worked on until it was finally funded; this has obviously been a labour of love for its developer, whose background includes work for Rockstar Games.

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